Seaside Nepenthe(2)
2023-08-01 来源:百合文库
As a lack of investigation and knowledge to this girl, I can just give this mysterious Miss an English name Sonia for my convenience in writings. I truly think her Chinese name is a good one which matches her hometown’s location in Dream Mainland and also her enjoying attitude towards this game she played. As for what she was really like, I assume Johnny, my old pal, knows well. And here begins the story narrated by this man.
“An alone soul won’t dance dramatically, two more different souls can make up an entirety ‘cause where there is an actor, there is needed an audience. And the platform shall be this game. Some people find soap opera to get relief from real life’s pressure, some find mahjong, some find poker cards, and some find video games... This game we played is simplified as an RPG (role playing game). Two camps - Alliance & Horde are animated with nine different kinds of professions, each one can be matched with a race like Human, Dwarf, Gnome, Night Elf, etc; Orc, Tauren, Troll, Undead, etc. Every single race has its special story that weaved by the genius in an exquisite way to encounter events of the rest races so that the whole virtual world presentation looks very story and the roles we play represent many heroic characteristics rarely seen in the “ordinary” world such as words about courage / friendship / legend carved on the blade a warrior holds, statues of heroes in different towns of city a gnome lives in or travels to, a letter about love or conspiracy or theft from a non player-controlled character (NPC) who can be a king or a lord or a nobody. Regardless of the game itself, you could hardly tell the difference between the real world and the virtual world sometimes. You may think the virtual world could be better than the real one if you ever saw that magnificent gate or wall named after a hero’s name, heard that inspiring or haunting songs for specific cities, keep in mind each camp’s slogan in a story-based battlefield. You are born nearly naked in a small village of rookies, set forth to an unknown and more dangerous area for upgradation and practically saying, for better equipment, then farm under different transcripts for greater improvement, and in the end, you come to a full level in this game and will make more golds for more greater improvement, for equipment surely, and ironically, you make more golds for much more greater improvement on equipment. It seems like that in Dream Mainland on-line players tend to be fond of all-game-life making money and getting dressed a set of good-looking or awesome equipment so as to make more golds, and use that money to buy more virtual, sharp equipment, while not to be a player. Nobody’s gonna tell you what a true player is, but a true player should basically know his/her role skills, professions, innateness, supplementary skills... See what happens in the game of Dream Mainland now, not a single person uses currency from monopoly to be dressed best-in-slot (bis) equipment once after fully leveling up a characteristic yet nearly naked like a nobody from the rookie’s village. What a game! Curiosity takes you in. What a game? Secularization squeezes you out. Never mind, in the process, still is there a reap. Sonia, exactly. She could be an accident in this journey. Without her hobby for this game, the journey should be end early for me. Sometimes I wonder, how can a girl out of reach in reality influence my choice for a virtual game greatly. Thanks to the game’s system design, there is a communication platform through which Sonia becomes a battle.net friend in my only one game account. She, like any kind of talented new era gamer, possesses two more game accounts from her friends’ hands. In times of raiding transcripts, she was like a bee keeper rather than enjoying a game to my impression. She told about her game story of her past in leveling up her role, which was so hard, took so many efforts and had trouble in making golds after her role fully levels up. You can hardly imagine this could be possible in a person with game talents, right? Or could hardships be an important part in talents? The truth is not unveiled after so many transcripts raided that she one day said that she is just a girl / female. Maybe her subtext is that to be a godlike player / shining one should be a man or male’s responsibility, so go for it as the only hope in the family. Aha, a type of modesty of virtue from new era girl’s tongue! Sportsmanship, we both have. Her participated in on-line held game’s matches could awake the remote memories of a Sophomore who ever dreamed about. To her, this game is really a good one for enjoying, whether she did enjoy or not. To me, this could be a chance for me to find my sportsmanship at that time, being young again. Yes, this could be time-costing and spending my youth, money, energy and so on. Say it as a mistake of my life if you’d like to judge, I recall it as a precious fighting history of my campus life. Even though, under the background of Dream Mainland culture, I have indeed enjoyed some happy moments with Sonia, and that’s enough. And I shall keep in mind her simple and inspiring words ‘请你不要太难过’ when facing my lost in love in Domestic Gulf. A game can be a rescue for a broken heart and an excuse for escaping, but in fact those common experience of moments with someone like Sonia really matters.”
“An alone soul won’t dance dramatically, two more different souls can make up an entirety ‘cause where there is an actor, there is needed an audience. And the platform shall be this game. Some people find soap opera to get relief from real life’s pressure, some find mahjong, some find poker cards, and some find video games... This game we played is simplified as an RPG (role playing game). Two camps - Alliance & Horde are animated with nine different kinds of professions, each one can be matched with a race like Human, Dwarf, Gnome, Night Elf, etc; Orc, Tauren, Troll, Undead, etc. Every single race has its special story that weaved by the genius in an exquisite way to encounter events of the rest races so that the whole virtual world presentation looks very story and the roles we play represent many heroic characteristics rarely seen in the “ordinary” world such as words about courage / friendship / legend carved on the blade a warrior holds, statues of heroes in different towns of city a gnome lives in or travels to, a letter about love or conspiracy or theft from a non player-controlled character (NPC) who can be a king or a lord or a nobody. Regardless of the game itself, you could hardly tell the difference between the real world and the virtual world sometimes. You may think the virtual world could be better than the real one if you ever saw that magnificent gate or wall named after a hero’s name, heard that inspiring or haunting songs for specific cities, keep in mind each camp’s slogan in a story-based battlefield. You are born nearly naked in a small village of rookies, set forth to an unknown and more dangerous area for upgradation and practically saying, for better equipment, then farm under different transcripts for greater improvement, and in the end, you come to a full level in this game and will make more golds for more greater improvement, for equipment surely, and ironically, you make more golds for much more greater improvement on equipment. It seems like that in Dream Mainland on-line players tend to be fond of all-game-life making money and getting dressed a set of good-looking or awesome equipment so as to make more golds, and use that money to buy more virtual, sharp equipment, while not to be a player. Nobody’s gonna tell you what a true player is, but a true player should basically know his/her role skills, professions, innateness, supplementary skills... See what happens in the game of Dream Mainland now, not a single person uses currency from monopoly to be dressed best-in-slot (bis) equipment once after fully leveling up a characteristic yet nearly naked like a nobody from the rookie’s village. What a game! Curiosity takes you in. What a game? Secularization squeezes you out. Never mind, in the process, still is there a reap. Sonia, exactly. She could be an accident in this journey. Without her hobby for this game, the journey should be end early for me. Sometimes I wonder, how can a girl out of reach in reality influence my choice for a virtual game greatly. Thanks to the game’s system design, there is a communication platform through which Sonia becomes a battle.net friend in my only one game account. She, like any kind of talented new era gamer, possesses two more game accounts from her friends’ hands. In times of raiding transcripts, she was like a bee keeper rather than enjoying a game to my impression. She told about her game story of her past in leveling up her role, which was so hard, took so many efforts and had trouble in making golds after her role fully levels up. You can hardly imagine this could be possible in a person with game talents, right? Or could hardships be an important part in talents? The truth is not unveiled after so many transcripts raided that she one day said that she is just a girl / female. Maybe her subtext is that to be a godlike player / shining one should be a man or male’s responsibility, so go for it as the only hope in the family. Aha, a type of modesty of virtue from new era girl’s tongue! Sportsmanship, we both have. Her participated in on-line held game’s matches could awake the remote memories of a Sophomore who ever dreamed about. To her, this game is really a good one for enjoying, whether she did enjoy or not. To me, this could be a chance for me to find my sportsmanship at that time, being young again. Yes, this could be time-costing and spending my youth, money, energy and so on. Say it as a mistake of my life if you’d like to judge, I recall it as a precious fighting history of my campus life. Even though, under the background of Dream Mainland culture, I have indeed enjoyed some happy moments with Sonia, and that’s enough. And I shall keep in mind her simple and inspiring words ‘请你不要太难过’ when facing my lost in love in Domestic Gulf. A game can be a rescue for a broken heart and an excuse for escaping, but in fact those common experience of moments with someone like Sonia really matters.”